Games Research and Education (M.Sc. and Ph.D.)

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Welcome to the Institute of Digital Games, the research and education centre at the University of Malta, focusing on game design, game analysis, and game technology!

Our work is at the forefront of innovative games research. We explore games and play, uncovering new playful and generative possibilities in game design and technology. We delve into everything games can teach us about ourselves.

Our multidisciplinary academic team spans computer science, literature, game design, philosophy, media studies, and social sciences.

Click here to read our annual report for the year 2022/2023.

"Studying at the IDG it’s been one of the best experiences of my life, and has been foundational to my academic growth. The game studies and game design courses provided me with a solid theoretical grounding, and the network of opportunities around academia."

"One of the most impactful aspects of the Institute on my career has been its emphasis on interdisciplinary research and collaboration. The lecturers have diverse backgrounds and expertise, and this fosters a stimulating environment for exploring the multifaceted aspects of game research and development. The research-driven approach has enabled me to contribute critically to discussions with my colleagues."

"Studying at the IDG has really been an experience better than I could have ever asked for. Not only because it aligns with my goals from as long as I remember, but also because the content and support I have received while studying there has always been stellar."

Robin Longobardi Zingarelli
Graduated in 2024
Luca Spiteri Monsigneur!i
Graduated in 2019
Malcom Grech
Graduated in 2023

Blog What we have been up to lately

Job opportunities with the IDG

February 25, 2017

Interested in working with the Institute of Digital Games? We are looking for full-time or part-time PhD students but also developers/programmers to work with us on the ENVISAGE and CROSSCULT European projects, as well as any other projects … read more

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  • Funded Project

Game Lecture: Valéry Bollier

February 15, 2017

The Game Lecture series continues on Tuesday 28 February 2017, with Valéry Bollier discussing the concept, design and technological infrastructure of Daily Fantasy Sports. As usual, the Game Lectures are free and open to the public, so everyone is welcome to … read more

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The Experience Machine

February 5, 2017

In case you are interested, Stefano's article titled The Experience Machine: Existential Reflections on Virtual Worlds - a more complete and rigorous version of an argument that he originally presented in his recent public talk at IDG - is available on the … read more

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  • Staff Work

Game Lecture: Coline Pannier

January 11, 2017

We are starting 2017 with a new series of Game Lectures. Our first lecture in February is by Coline Pannier who will be discussing her experiences in designing games for systemic change and how to transform the way we use our planet's … read more

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Participate in VR Game Research!

January 9, 2017

We are feverishly looking for curious participants for a research experiment! In the upcoming two weeks we are supporting researchers from the IT University of Copenhagen with their study on horror games in virtual reality. Participants … read more

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  • Student Work

Help with a new philoso-game! (paid)

January 4, 2017

Almost four years after the experimental, philosophical videogame Necessary Evil (2013), our Stefano Gualeni decided to work on a new, small, case for "playable philosophy" with the support of the Institute of Digital Games and Maltco Lotteries. In case you … read more

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  • Staff Work
  • Funded Project