Games Research and Education (M.Sc. and Ph.D.)

Apply here

Welcome to the Institute of Digital Games, the research and education centre at the University of Malta, focusing on game design, game analysis, and game technology!

Our work is at the forefront of innovative games research. We explore games and play, uncovering new playful and generative possibilities in game design and technology. We delve into everything games can teach us about ourselves.

Our multidisciplinary academic team spans computer science, literature, game design, philosophy, media studies, and social sciences.

Click here to read our annual report for the year 2022/2023.

"Studying at the IDG it’s been one of the best experiences of my life, and has been foundational to my academic growth. The game studies and game design courses provided me with a solid theoretical grounding, and the network of opportunities around academia."

"One of the most impactful aspects of the Institute on my career has been its emphasis on interdisciplinary research and collaboration. The lecturers have diverse backgrounds and expertise, and this fosters a stimulating environment for exploring the multifaceted aspects of game research and development. The research-driven approach has enabled me to contribute critically to discussions with my colleagues."

"Studying at the IDG has really been an experience better than I could have ever asked for. Not only because it aligns with my goals from as long as I remember, but also because the content and support I have received while studying there has always been stellar."

Robin Longobardi Zingarelli
Graduated in 2024
Luca Spiteri Monsigneur!i
Graduated in 2019
Malcom Grech
Graduated in 2023

Blog What we have been up to lately

Interdisciplinary Challenges for Game Studies in Copenhagen

April 26, 2017

On Wednesday 3 May the IDG members made a joint appearance at the IT University of Copenhagen, where they participated in a series of talks on the Interdisciplinary Challenges for Game Studies. The afternoon included four talks on diverse … read more

  • Tagged:
  • Staff Work

Go Go Gozo 2017 - Exhibition

April 25, 2017

GoGoGozo is a project that looks at playful research methods and digital mapping, and takes place in Gozo from May 2nd to 12th 2017. Over 10 days, students from UK, Netherlands, Czech Republic, and Malta, will playfully engage with research, with field … read more

  • Tagged:
  • Event

Game Lecture: Tomasz Majkowski

April 7, 2017

Right after the vacations, we come back on Tuesday 25 April 2017 with a great lecture by Tomasz Majkowski on how the expressions of humor and immaturity in games can be also understood as the expression of the carnivalesque. As usual, the Game Lectures are … read more

  • Tagged:
  • Event

Experimental, Experiential Game Design - IDG Alumnus …

April 7, 2017

Institute of Digital Games Alumnus Jean-Luc Portelli's research is featured in the most recent issue of THINK Magazine. He describes Spectrum, a tool he designed for the creation and analysis of game ideas. Read more about his research … read more

  • Tagged:
  • Student Work

Chicken and Egg (public talk)

March 1, 2017

Which came first: the chicken or the egg? This talk by IGD's Stefano Gualeni will settle this issue once and for all. This upcoming public talk, part of the Cafe' Scientifique talk series is titled: ‘Chicken and Egg’ philosophical … read more

  • Tagged:
  • Event

CHI case study on Board Game Prototyping

February 25, 2017

We are happy to announce that a Case Study was accepted to CHI 2017, co-authored by IDG staff Antonios Liapis. The paper, titled "Board Game Prototyping to Co-Design a Better Location-Based Digital Game", discusses the rationale and process of iteratively … read more

  • Tagged:
  • Funded Project