The Institute of Digital Games is the centre for research and education in game design, game analysis, and game technology at the University of Malta.
Our work is at the forefront of innovative games research. We explore games and play, uncovering new playful and generative possibilities in game design and technology. We delve into everything games can teach us about ourselves.
Our multidisciplinary academic team spans computer science, literature, game design, philosophy, media studies, and social sciences.
Read our latest report: IDG Annual Report - Academic Year 2021/22
David developed an innovative model for understanding board game involvement for his thesis.
It is an environment roaring with ideas, thoughts, games, prototypes, concepts. It was a period when I felt constantly inspired.
Rebecca is researching narrative in games. As part of her thesis, she developed a choice-driven video game.
Practice in the form of game project assignments and a supportive teaching staff really boost your confidence as a game designer!
The Institute feels like a little community that you're part of.
William's research explored the procedural generation of multi-floor levels for first-person shooters.
Being involved in the research process, I realised how passionate everyone at IDG is about their research.
Blog What we have been up to lately
Renato Carvalho, our research support officer for the Institute of Digital Games went to Cologne, Germany, last week to represent the University of Malta and share all the work and research that is going on at the Institute at GamesCom 2022. … read more
Dr. Costantino Oliva, Lecturer and Course Coordinator at the Institute of Digital Games, is the author of “Otogarden: Exploring Musical Improvisation in Video Games”, an article published in the Journal of Sound and Music in Video Games, University of … read more
Earlier last month, IDG – Institute of Digital Games members participated in DiGRA 2022, the annual international conference of the Digital Games Research Association. This year's edition of the conference - the first after a two-year pause due to the … read more
The paper “Seeding diversity into AI Art”, written by Mr Marvin Zammit, Dr Antonios Liapis, and Prof Georgios Yannakakis from the Institute of Digital Games of the University of Malta has been awarded Best Student Paper at the 13th … read more
On 30 June, 2022, IDG researchers Marvin Zammit, Antonios Liapis, and Georgios N. Yannakakis received the Best Student Paper award at the 13th International Conference on Computational Creativity for their work on "Seeding Diversity in AI … read more
The project “Playing Maltese History” involves the design of a location-based AR mobile game that can facilitate and augment historical research for recreational and educational purposes. Through the game, the player will be able to explore, uncover, and … read more