Games Research and Education (M.Sc. and Ph.D.)

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Welcome to the Institute of Digital Games, the research and education centre at the University of Malta, focusing on game design, game analysis, and game technology!

Our work is at the forefront of innovative games research. We explore games and play, uncovering new playful and generative possibilities in game design and technology. We delve into everything games can teach us about ourselves.

Our multidisciplinary academic team spans computer science, literature, game design, philosophy, media studies, and social sciences.

Click here to read our annual report for the year 2022/2023.

David developed an innovative model for understanding board game involvement for his thesis.

It is an environment roaring with ideas, thoughts, games, prototypes, concepts. It was a period when I felt constantly inspired.

Rebecca is researching narrative in games. As part of her thesis, she developed a choice-driven video game.

Practice in the form of game project assignments and a supportive teaching staff really boost your confidence as a game designer!

The Institute feels like a little community that you're part of.

William's research explored the procedural generation of multi-floor levels for first-person shooters.

Being involved in the research process, I realised how passionate everyone at IDG is about their research.

David C.
Graduated in 2015
Rebecca P.
Graduated in 2017
William C.
Graduated in 2015

Blog What we have been up to lately

Hiring Developers, PhD Students, and Post-Doctoral Fellows …

January 15, 2021

We're hiring! Work with us at one of the leading game research institutes in Europe! The Institute of Digital Games runs a number of EU funded projects at the intersections of game artificial intelligence, computer-aided design, affective computing, … read more

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Princeton Review - IDG in Top 25 Postgrad Programmes in …

December 31, 2020

Used with permission. ©2019 TPR Education IP Holdings, LLC. The Princeton Review is not affiliated with Princeton University. For more information about reprints from The Princeton Reviewvisit PARS International Corp. at www.TPR-licensing.com. Best Game … read more

CURIO - An Educational Game Toolkit for Primary School …

December 21, 2020

The Institute of Digital Games is proud to announce the official launch of CURIO! CURIO is a 2020 free, educational toolkit funded by Erasmus+. The project and its attending research were led by our own Prof. Stefano Gualeni! It empowers teachers with an … read more

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Science in the City 2020 - Machine Learning for Kids …

December 15, 2020

Science in the City is usually Malta’s premiere science event, with the bastions of Valletta coming alive with all kinds of interactive science demonstrations, performances and talks. People can wander between the Maltese balconies and … read more

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"Not your grandmother's intellectual" - …

December 11, 2020

The Institute of Digital Games Digital Humanities Research Group examines what games are, what they do, and how we experience them. Current research threads include tracking and mapping the differences in representation between traditional … read more

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Learn to Machine Learn through Games - A Science in the …

November 10, 2020

Science in the City has shifted to a virtual format this year. And while we will miss showcasing our work and have people engage with our research in person, this year does offer us an opportunity to settle down and do a more focussed activity: The Learn to … read more

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